Portfolio
3D Artist · Tech Artist
I'm a 3D and Tech Artist with a passion for creating detailed hard-surface models, characters, and real-time assets. My work spans weapon art, product visualization, and character design — always with a focus on clean topology, efficient UV layouts, and polished PBR materials.
On the technical side, I enjoy building pipelines, writing tools, and optimizing workflows to make production smoother. Whether it's a low-poly fan art piece or a photorealistic product render, I aim to bring the same level of craft and care to every project.
Have a project in mind or just want to say hi?
I'd love to hear from you.